Server Patches and Updates

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This page archives the patch notes as posted in the OathRO Discord.

August 2022[edit]

Date Patch Patch Notes
06/08/2022 1.5.2
  1. New game client. This client will now accurately show the 250z per attachment cost on mail. Thanks to Bird and Dastgir for hexxing the client to incorporate this change.
06/08/2022 1.5.2a
  1. Changed Poring Dagger to correctly do 20% more damage to formless monsters.
  2. Updated Lady Huo's skills to change back to Holy element as is intended.
10/08/2022 1.5.2b
  1. Kafra added to Lutie. This Kafra will allow you to save and access storage, but has no teleportation options.
  2. Small fixes to some items that were not accurately reflecting their item bonuses.
  3. Pushed a fix that mistakenly gave some accounts a GM sprite (this was purely a cosmetic issue).
  4. Black Cat Doll will now have a 4% chance to drop from Wild Rose, allowing crafting of the Drooping Cat Headgear.
  5. Costumes are added to Lord Auburn in Prontera Castle for Hat of the Sun God and Helmet of Orc Hero. There is no cost but you will forfeit the gear for the costume version for these legendary costumes.
  6. New costumes added to the costumer:
    • Coronet has been added as an S-tier costume.
    • Diadem of the High Priestess has been added as an S-tier costume.
    • Drooping Cat has been added as an A-tier costume.
    • Lazy Smokie has been added as an A-tier costume.
    • Red Ribbon has been added as an A-tier costume.
    • Cowboy Hat has been added as an A-tier costume.
    • Blue Fish has been added as a B-tier costume.
    • Smokie Leaf has been added as a B-tier costume.
    • Tiara has been added as a B-Tier costume.
    • Crunch Toast has been added as a B-Tier costume.
    • Big Ribbon has been added as a B-tier costume.
    • Geek Glasses have been added as a C-tier costume.

July 2022[edit]

Date Patch Patch Notes
21/07/2022 1.5.0
  1. Undertombs added:
    • The Undertombs is a mystical place buried beneath the Payon that has entrapped the rich, and turbulent history of Payon.
    • The Undertombs can be accessed by portals to the side of or under the Payon Palace (accessible from Payon).
    • A preliminary quest is required before you can even enter the tombs. You will need to also follow a main questline offered by Subchief Olen to progress to the deepest part of the dungeon. - Another quest even further down will allow you to get to the spirit realm where the new MVP awaits. Take your time and enjoy it.
    • The Payon Vanguard faction will provide you unique items on the faction quartermaster depending on your rank within the faction (these items will be added in a couple weeks). Faction reputation is earned through doing quests, turning in Ancient Urns, and doing the daily quest.
    • The daily quest NPC will give you one new quest each day to do among five random quests. The quest is the same for everyone each day, so you can complete it with a party.
    • A rich assortment of new gears is available from Payon Undertomb and can be looked up on the database (and soon the Wiki). Note that the Kodama Card and Lady Huo card is still in development and the effects are not yet live.
    • Five new pets are available for taming. These pets are Kalec, Yser, Gyokuto, Puck, and Onigiring. The taming items drop from monsters within the dungeon. The quartermaster sells the food needed to care for these pets.
  2. New Pet Bonuses:
    • Kalec: +1% MATK, +2 MDEF
    • Yser: +4 Hit, +1% ASPD
    • Puck: -1% Damage from All Magic, +1 VIT
    • Gyokuto: +3% Healing Power, +20 SP
    • Onigiring: +2% Resistance to Poison Element Attacks, +50 HP
  3. Notable Gears:
    • Ring of Peace (Obtainable by Quest): Accessory, +100 HP, +10 SP, +5% SP/HP Recovery Rate, Slotted.
    • Astra of the Empress: Katar, 132 ATK, Holy Element, +1 STR, No slots, Refineable.
    • Bloodstained Headband: Headgear (Upper), 1 DEF, +1 STR, +1 VIT, No slots, Refineable.
    • Magic Sprite Hat: Headgear (Upper), 4 DEF, +1 INT, +1 AGI, +5% SP Recovery Rate, No Slots, Refineable.
    • Scouting Scarf: Headgear (Lower), 0 DEF, +3 Flee, No Slots, Not Refineable.
    • Ring of the Claw: Accessory, +2 STR, -1 DEF, +2 CRIT, +10% Damage from Critical Hits, No Slots.
    • Diving Goggles: Headgear (Middle), 0 DEF, +3% Damage to Fish Race, No Slots, Not Refineable.
    • Divinity Bow: Bow, 110 ATK, +20% Damage to Demon Race, 1 Slot, Refineable.
    • Necrofantasy Muffler: Garment, 3 DEF, +10 Flee, No Slots, Refineable, Set Bonus with Necrofantasy Shoes (+10% Damage to Ghost and Undead, Take 10% Less Damage from Ghost and Undead).
    • Necrofantasy Shoes: Footgear, 3 DEF, +200 HP, No Slots, Refineable, Set Bonus with Necrofantasy Muffler (+10% Damage to Ghost and Undead, Take 10% Less Damage from Ghost and Undead).
    • Sacred Saint’s Robe: Armor, 5 DEF, +3 MDEF, Heal Skill does +5% Healing, 1 Slot, Refineable.
    • Staff of the Priestess: 1-Hand Staff, 85 ATK, +1 INT, +2 MDEF, +15% MATK, Teaches Level 3 Heal, Heal Skill does +5% Healing, No Slots, Refineable.
    • Protector’s Spear: 1-Hand Spear, 114 ATK, +5% Damage to DemiHuman, +15% Damage from Critical Hits, No Slots, Refineable.
  4. Some items will be craftable from quests or purchasable on the quartermaster in the near future.
  5. Priest Buffs
    • Magnus Exorcismus will now hit all monsters. Holy monsters are immune to the damage.
    • A new skill, Holy Strike, is a melee-based platinum skill that will do a holy damage attack based on your strength to an enemy you are attacking. You can learn the skill from Chuck Norton at Morroc Field 13 (216, 244).
22/07/2022 1.5.0a
  1. Sacred Saint's Robe can now be equipped by all classes but the player must be at least level 55 to equip.
  2. Fixed a bug where Gyokuto Egg was misnamed Puck Egg in descriptions.
  3. Updated Ring of Peace to include the equipment level requirement.
23/07/2022 1.5.0b
  1. Fixes added to maps to prevent ability to walk on tiles that should not be walkable.
  2. Brightened the Undertomb Crypts map slightly.
  3. Reduced all Undertomb spawns slightly to allow easier navigation. There still are ample mob spawns.
  4. Drop rates of taming items for Undertombs pets increased slightly.
  5. Payon Historian now will allow you to trade Ancient Guard Cards for three unique costume headgears.
  6. Lady Huo no longer drops Necklace[0]. She now drops Diadem of the High Priestess. A top headgear item that grants +2 DEF, +2 MDEF, and 10% resistance to holy property attacks. It requires level 75 but can be worn by any class. A costume version will be added in the future via quest that will require some items to be collected from Undertombs.
  7. Sacred Saint's Robe now also gives +1 DEX. This is the final change expected for this gear and was necessary given Huo's difficulty.
  8. OCA now includes the following cards:
    • "Tomb_Crawler_Card"
    • "Ancient_Guard_Card"
    • "Kalec_Card"
    • "Yser_Card"
    • "Bonechewer_Card"
    • "Shade_of_Payon_Card"
    • "Puck_Card"
    • "Dory_Card"
    • "Gyokuto_Card"
    • "Moon_Rabbit_Card"
    • "Wolpertinger_Card"
    • "Kodama_Card"
    • "Onigiring_Card"
    • "Zherlthsh_Card"
    • "Whisper_Boss_Card"
    • "Knight_Of_Abyss_Card"
    • "Dragon_Fly_Card"
    • "Vagabond_Wolf_Card"
    • "Mastering_Card"
    • "Vocal_Card"
    • "Eclipse_Card"
    • "Chepet_Card"
    • "Choco_Card"
    • "Toad_Card"
  9. Guild dungeon costs are greatly reduced (I misspoke and said they were free). They will remain reduced until WoE Season 3.
  10. Guilds are now evicted from all castles.

Notes:

  1. We aren't fully done with changes to Undertomb. We are still debugging the daily quest reset function, so don't worry too much yet, no one is able to do more than one of the daily quests. We will try to fix this ASAP. Also, other items will be added to the quartermaster soon. We also plan to add a lot of new costumes in the near future. Please be patient as I work through one more week of final exams :)
  2. Couple client-side patches have gone out. One should allow autofeeding for pets. Note we are still working on figuring out a bug where intimacy is being shown as an apple when viewing the new pet descriptions, but it should not impact your pet. You'll have to put your pet back in the egg and take it back out for autofeeding to work properly. So caution about that!
27/07/2022 1.5.1
  1. A few balancing changes have been made to Undertombs:
    • Some mobs have had reductions in DEF and/or MDEF as well as HP.
    • Some mobs have had slight increases in experience per kill.
    • Lady Huo's drop rates have been reduced slightly but she will still respawn once per hour.
    • Lady Huo now has a chance to change to Ghost type in response to Asura, she will still mostly cast Moonslasher in response. The Ghost type will be reverted back to Holy typically within 1-2 minutes.
    • Lady Huo has had a reduction in MDEF and DEF and is now Holy 1 instead of Holy 2 by default. Her HP has been increased slightly.
    • I am brainstorming ways for individuals to finish the quest line without having to get credit for killing the MVP. An "instanced" scenario that is something an individual can solo is a possibility that is being considered, please give us some time to build something out that is appropriate. Note that the clip rewards may have to be cut back if we make the quest line easier.

June 2022[edit]

Date Patch Patch Notes
03/06/2022 1.4.3

Server-Side Patch:
Added Content relating to Super Novices as Follows:

  1. An entry test is required that is a test of your character. You must be level 70 (Base) and a Super Novice to begin. That NPC is located in northern Juno (256, 347).
    • If you have never died you will receive the Soul Harvest skill with no extra steps.
    • If you have died, the Dimensional God will send you on a hunt for 3 pretty tough quest mobs around Rune Midgard. A tome will be given to you to give you some clues as to where they are. You can hunt them in any order, but must hunt them all. Thereafter, you will receive the Soul Harvest skill.
  2. The Soul Harvest skill allows the Super Novice to sometimes find (5% rate) a Soul Fragment when killing monsters OF LEVEL 40 OR HIGHER (you can't kill a million porings for these, the mobs have to pose some challenge).
    • One primary use of the Soul Fragments will be to reset the death counter. You can reset the death counter any number of times, but each time you do, it will cost more Soul Fragments. The first time is 100 Soul Fragments, the second time is 200, and so on. The maximum cost is 500 Soul Fragments, which at 5% drop rate is approximately 10,000 non-trivial mobs.
  3. The reset counter (number of times you've reset) will count up to 5. Each week on Tuesday at Midnight, 1 will be subtracted from this counter, meaning that after 5 weeks of no resetting deaths, your cost goes back down to 100 Soul Fragments.
  4. A vendor will also be available to sell you Super Novice only gears including Star Dust Blade, Hypnotist's Staff (slotted), the miniboss Super Novice Items (Angel's Cardigan etc.), and even the Lighthalzen Novice Shoes, Shield, and Manteau gears. Albeit those final gears are very expensive, but will give you a reason to farm and look forward to something.
  5. The Angel's Blessing set (miniboss set) will now drop from minibosses after the patch.
  6. Slotted Hypnotist Staff will now be dropped from Sleepers and Sandmen, while slotted Town Sword will be dropped from Hodes.
  7. Since you've read this far, here is a hint. You should really read the book to find the monsters. Also, you probably should get a little help from some friends, they really are meant as a challenge for you to prove yourself.

Client-Side Patch:

  1. Additionally some small corrections to spell descriptions were made.
04/06/2022 1.4.3a

Server-Side Patch:

  1. You can no longer break dead branches in the Super Novice special zone.
  2. You can no longer memorize for warping the Super Novice special zone (it has been removed from the memo list for players that already tried).

If you are a non Super Novice class and warped into the Super Novice zone AND took the SN only quest, please contact Oathkeeper to have it deleted from your quest log. Even if you complete it, it would not give you any rewards and you wouldn't actually be able to learn the skill.

04/06/2022 1.4.3b

Server-Side Patch:

  1. The Angelic Set (SN miniboss gear set) bonuses now are active except for the Assumptio bonus, which will become available with trans classes. The HP and SP bonuses are now available for that set as intended.
20/06/2022

Server-Side Patch:

  1. The Mystic Lady has come out of the pocket dimension and now will let you craft Ear Muffs. She is located in the central palace western building. (Same one as the hunter job change NPC and the stat adjuster.)
23/06/2022 1.4.4
  1. The second level of Muspelheim Mines now has a mysterious altar that has appeared. Use the Grand Codex with it and follow the quest to craft the very rare Guardian’s Visage costume.
  2. A new kobold NPC at Geffen Field 12: 245, 177 will provide you with the chance to exchange goblin masks for costume versions. In addition, if you bring one of each of the four regular masks at the same time, he will exchange them for the Costume Goblin Leader mask.
  3. We have decided to remove the upside-down effect of Hallucination. The skill is physically debilitating to people and while it is understandable that a skill that affects the player’s physical ability to respond is interesting, the execution causes motion sickness for some. We have decided to remove the effect. Other possible side effects may be considered for this skill in the future.
  4. Owl Duke and Owl Baron now correctly are classified as having the miniboss tags, they will no longer be affected by certain statuses.
  5. Players can now use the @memo command to select specific saved locations to replace. Note that this command has no practical effect for players without the warp portal skill and still obeys the mapflags of any maps that restrict memo. If there are any maps that for some reason are able to be memorized that shouldn’t, please report them.
  6. Muspelheim floor 1 mobs unique to OathRO (Elite Punk, Cave Viper, Elite Tirfing) have had their experience rewards increased by 50%.
  7. All Muspelheim floor 2 mobs have had their experience rewards increased by 30%.
  8. Fatigue has been removed completely. (Please report any residual mobs that still fatigue).
  9. Some spawns have been redone to spawn in map quadrants to better ensure consistent distribution of respawns against maps (this mostly applies to maps that had fatiguing monsters removed). Note the number of spawns is unchanged.
  10. Carats, Creamies, and Gargoyles now have a decent chance to drop Wind of Verdure.
  11. Wing of Moth can now be used to craft 20 Arrows of Wind (drops from Dustiness).
  12. Quagmire and Ice Wall now selectable by level.
  13. All Gonryun and Poring Dungeon non-boss monster cards are now included in the OCAs.
  14. Corruptor Card still is not working as intended with heal effect not going through if the mob dies shortly after the skill procs. We are looking into fixes. We did however add the actual amount healed visibly on screen whenever it does proc.
  15. Clock Tower Basement 1 is getting more buggy and will now have the following spawns:
    • Arclouse (5)
    • Pill Bug (30)
    • Hunter Fly (40)
    • Drainliar (40)
  16. Some higher quality music tracks and a "summer" Payon theme have been added.

May 2022[edit]

Date Patch Patch Notes
10/05/2022 1.4.1

Server-Side Patch:

  1. Added new cards to the Poring Dungeon, they read as follows:
    • Protoring Card: VIT +3 (Accessory)
    • Doughring Card: When killing monsters, there is a chance that a random food item or food item specific to OathRO will drop. Also +7 Flee. (Garment)
    • Jelring Card: Increases damage against most non-boss and non-miniboss poring type mobs by 30%. (Weapon)
    • Abomring Card: Has a small chance to drop the Box of Bounce item when killing poring type monsters. Box of Bounce will summon a poring type monster to fight for you for two minutes. The Box of Bounce item has a 2 minute cooldown when used and cannot be used in GVG maps. (Accessory)
    • Spectring Card: AGI +2, MaxHP and MaxSP +10% if this card is slotted to a Footgear that is refined to +9 or above. (Shoes)
    • Conductring Card: Reduces cast time of Lightning Bolt skill by 15%, also increases its damage by 15%. These amounts will increase to 25% once trans classes are released. (Accessory)
    • Corruptor Card: While performing normal attacks (non-skill attacks), you have a 7% chance to cast Corrupting Drain. This skill does damage based on your STR, INT, DEX, and LUK stats and is not affected by elemental, size, or racial modifiers. You will be healed by 75% of the damage done by this activated ability. (Shoes)
    • King Poring Card: Grants the player the Blacksmith skill, Greed. (Accessory)
  2. There is a set bonus if you are wearing the Protoring, Doughring, Jelring and Abomring cards simultaneously. Everyone who wears this combo gets +1 to all stats. Super Novices and Novices also will get a bonus +500 HP and +50 SP if wearing this set.
  3. Preparations are now complete for Season 2 and this patch has implemented the remaining necessary changes.
  4. The stat refund NPC is now live and is located inside the building just left of the central palace in Payon (enter the building next to the costumer and enter the portal south of where you entered). Each stat reduction costs 2,000,000 zeny and you may reset up to 3 separate stat points at a time. Each stat point has a 90-day cooldown period before you can use it again.

Client-Side Patch:

  1. Updated some UI files for the character select and creation screen.
  2. Updated necessary files for new card art and items.
  3. Corrected UI error showing 10 SP as the cost for Charge Arrow instead of its correct cost of 15 SP.

Minor Patch (16/05/2022):

  1. Increased the attack speed bonus slightly for Poring Dagger.
21/05/2022 1.4.2

Server-Side Patch:

  1. Reverted MVP stats to their base value, this mainly impacts Stormy Knight, Mistress, and Dracula as most others already had their stats reverted to normal at an earlier date (for those who are new, we actually made MVPs easier for a time before Monks were included and given current gear levels, the stats should now be back to normal as people are capable of killing them). Note your ankle snare durations are impacted by the AGI of mobs and some MVPs' AGI values were reverted, causing the effect of AS to be reduced.
  2. Logi will get absolutely livid if you try to use a ton of ankle snares. Be warned.
  3. Corruptor Card now properly grants the HP recovery effect when activated.
  4. Fixed a WoE treasure chest that was still dropping the S1 costume.
  5. Deviling now provides more adequate experience as should be expected.

April 2022[edit]

Date Patch Patch Notes
07/04/2022 1.3.2

Server-Side Patch:

  1. Rates have returned to 1.0x for experience and drops. Thank you all for a great 6 month anniversary. We have 1 more week to do the turn ins for the Poring Dungeon event NPC! I think we are less than 22,000 materials away, so get to it!
  2. After the first summon of King Poring's slave mobs die, the subsequent spawns should no longer drop items or give experience.
  3. Following up with a few weeks ago about the changes to be made to Alde Dungeon 4, the following mobs will now replace the Anolians since Anolians already exist on two other maps.
    • 40x Joker
    • 35x Whisper
    • 35x Baphomet Jr.
    • 15x Bathory
    • 1x Mysteltainn (2 Hour Spawn Time)
    • 1x Executioner (2 Hour Spawn Time)
    • 1x Ogretooth (2 Hour Spawn Time)
  4. Blacksmiths now will provide the following quality of life options:
    • Allow refine to safe limit automatically for a selected gear, assuming you have the items and zeny.
    • Allow multiple risky refinements (possibility of breaking) if you have the items and zeny. (Note that if any of these upgrades fail your gear will be lost, though any unused materials and zeny will be refunded.)
    • Elu/Ori exchange now will allow trade-in of all materials you hold or a set number you select.
  5. Many new costumes have been added to the costumer. I am currently working on a mask NPC that will allow you to trade in goblin and other masks for costume equivalents and some interesting special masks (expect to see that implemented next week).
  6. Fixed an error where Spear Quicken was applying the same buff between 1H and 2H spears. Now whenever a 1H spear is swapped with a 2H spear, or vice versa, the Spear Quicken Buff will fall off and you will have to cast it again.
  7. Fixed mapflags for Geffen B4. You can now log out of that map without being kicked out and you now will lose experience if you die there.
  8. Resource Roundup and Gemstone Extraction should now appropriately show up in the skill tree if you have learned them. I have ran the appropriate flags to update these skills in the server database. If for some reason it still is not showing up, please let me know as I may need to do a few more fixes. Ideally, it will appear as a colored icon from now on.

Client-Side Patch:

  1. Updated Navigation files to reflect current spawns.
  2. Updated item descriptions for new costumes and items.
  3. Added sprites where needed.
  4. Fixed some skill descriptions.

Small hotfix (09/04/2022):

  1. Added @noks functionality. You can now use this command.
23/04/2022 1.3.3

Server-Side Patch (Seasonal End Patch):

  1. Added aliases to the @whosell and @whobuy command. You may now use @ws and @whosells in addition to @whosell. You may now use @wb and @whobuys in addition to @whobuy.
  2. Laspuchin Gregory, an elemental stone trader NPC in Amatsu has properly been added back.
  3. Made a fix to a quest in Muspelheim.
  4. The command @noks should function properly now. When used, if you are attacking a mob, it will cause other players to not be able to damage the mob you are attacking as long as you are attacking it (it provides 5 seconds of protection from the last time you damaged it, so you cannot just hold a mob indefinitely without killing it). This includes melee, ranged, skill, and magic damage against the monster. The skill has some settings that will let you dictate how restrictive it is:
    • a. <@noks self> causes anyone who is attacking the mob you have tagged to be unable to damage that mob. This includes your party members, so only use this when you are soloing.
    • b. <@noks party> causes anyone not in your party to be not be able to damage a mob that you own.
    • c. <@noks guild> causes anyone not in your guild to be not be able to damage a mob that you own.
  5. Guild castle ownership and economy/defense investment has been reset. You will no longer be able to enter the guild dungeons. Prizing will be distributed tomorrow (the 1st place monument will be added in the near future).
  6. During off-season, guild dungeons are accessible at greatly reduced rates! Additionally, the first time entry cost is waived again.
  7. Sky and Earth Deleter cards should now work as intended. They should never have worked with ranged skills and attacks. However, special fringe situations like Rogues using Bowling Bash with a bow equipped should now work with the cards as the skill, Bowling Bash, is the factor of the range flag that is checked, and not the fact that a bow is equipped.
24/04/2022 1.3.3a

Server-Side Patch:

  1. Added a small fix that was causing Sky Deleter Card to not function properly.
28/04/2022 1.4.0

Server-Side Patch:

  1. Alchemist ranking points have been normalized. If you had less than 10,000 points your points are now zero. Otherwise, your points have been normalized in a range of 0 to 25,000 based on a logarithmic scaling. This formula will be consistent in future seasons, allowing other alchemists to join the fray, while rewarding those who have put in prior season effort with a head start relative to their efforts.
  2. Kunlun is now live. Warps are available from both Alberta and the Payon docks for 1,000 zeny! Enjoy this new zone with brand new mobs, including Enchanted Peach Tree and Zipper Bear as well as the MVP, Evil Snake Lord. The official quests are also implemented.
  3. Amatsu fee is now set to its normal rate on OathRO of 2,500 zeny. The 10,000 zeny cost will not be used as it is too oppressive to newer characters.
  4. Increased Comodo Field Anolian spawns by approximately 15%.
  5. Given the corrections to Sky Deleter and Earth Deleter cards, Grimtooth is now selectable by level since lower levels provide a melee-based version, whereas higher levels are considered ranged.
  6. Small fix to how the Muspelheim quest skipping NPC for your alts works.
  7. Added Joker Jester (A-Tier), Grand Circlet (S-Tier), and Raccoon Hat (S-Tier) to the costume NPC.
  8. Added certain item and card combos:
    • Undershirt and Panty - +5 Agi / +10 Flee
    • Poring and Mastering Card - +18 Flee
    • Lunatic and Eclipse Card - +18 Flee
    • Chonchon and Dragon Fly Card - +18 Flee
    • Roda Frog and Toad Card - +18 Flee
    • Rocker and Vocal Card - +18 Flee
    • Wolf and Vagabond Wolf Card - +18 Flee
    • Skeleton and Skeleton Prisoner Card - 6% Chance to Sleep when hit
    • Tarou and Cramp Card - +3 STR
    • Peco Peco and Grand Peco Card - +3 DEF / +3 Vit
    • Bigfoot and Grizzly Card - 6% Chance to Blind when hit
    • Nightmare and Nightmare Terror Card - 6% Chance to Curse when hit
    • Mummy and Ancient Mummy Card - +20 Perfect Hit
    • Crab, Aster and Shellfish Card - +30% Damage vs. Water, Add random fish items
    • Dark Lord and Dark Illusion Card - Max HP/SP +20%, Cast Time -10%
    • Munak, Bongun and Hyegun Card - +1 All Stats
    • Clock Tower Manager, Alarm, Clock and Punk Card - +3DEF / +3 MDEF
    • Injustice and Zherlthsh Card - ATK +20 / LUK +3
    • Owl Duke and Owl Baron Card - 2% Chance to Autocast Lvl 5 Lightning Bolt When Attacking
  9. Adjusted the experience granted by certain Kunlun mobs. The lower level mobs were notably out of sync with the experience curves of similarly-difficult monsters. That said, some of the mobs have very low attack values, which has also been considered when making appropriate adjustments.
28/04/2022 1.4.0a

Server-Side Patch:

  1. Improved the spawn timer of a few mobs in Kunlun (Baby Leopard being the primary mob subject to change).
  2. Added the Crunch Toast quest NPC to Juno. Yummy yummy bread. Note: I will be adding a special quest for the costume version of this item and potentially an "upgraded" version that increases the healing value of Bread.

March 2022[edit]

Date Patch Patch Notes
02/03/2022 1.2.6

Server-Side Patch:

  1. Muspelheim Level 2 (Mines) is now fully implemented. You can visit Hjolnor at gef_fild09 312, 47 to continue your adventure in Muspelheim. If you are new to Muspelheim, you may speak to him as well and he will get you started!
  2. Note: You should carry your MET Permit (Rank 1) that you got from the first stage of the Muspelheim chain of quests.
  3. New monsters are now added to Muspelheim Level 2, you can learn more about their stats by looking them up in-game. They will also be added shortly to our control panel.
    • Twinorc (3977)
    • Indignant Soul (3978)
    • Roper (3979)
    • Ghost Shroom (3980)
    • Miasmus (3981)
    • Frigid Lich (3982)
    • [MVP] Logi (3983)
  4. Many new quests have been added. Guides will be posted on the wiki in the next few days to help you if you get stuck, but most are pretty self-explanatory.
  5. Look out for new caches in Muspelheim Level 2. Little goodies are in stashes for you to find.
  6. Flux can be crafted in the Blacksmith shop in Prontera (lower room) for one of the quests.
  7. The Enchanting Rod can be bought from Mr. King's store in Juno for a different quest.
  8. The elevator that connects Floors 1 and 2 of the mine is a safe spot that can be used to regroup between levels and log out to take a break.
  9. Once certain pre-requisite quests are complete, you will be able to teleport freely in the second level of the mines.
  10. Pink Clip now grants +20 SP, down from +25 SP. Carapice of the Damned has the same equip restrictions as Buckler.
  11. Mobs have been balanced. Ropers now have an 8 cell range down from 14 (haha). Many mobs will now cast status inducing effects less frequently.
  12. Note: Feedback to better balance the mobs is of course encouraged. Remember this is all new content and some minor tweaks are expected.
  13. Items labeled "Muspelheim Alchemy" or "Muspelheim Forging" should be saved for the future as they will be used in new alchemy and forging content to be released in the future.
  14. Caustic Cores can be used to make 50 Poison Arrows and 10 Sharp Arrows through Arrow Crafting.
  15. More quests may be added later to better round out some areas of story. This includes some costume quests. YOU SHOULD RETAIN GRAND CODEX IF YOU FIND ONE. A QUEST WILL BE ADDED SOON.
  16. Photo Albums can be bought from most book sellers now. (Three slotted book with a dropped four slot variant).

Bug Fixes:

  1. Archers and Rogues should no longer see "mystery" skills on their Etc. tab of the skills window.

Client-Side Patch:

  1. All resource files for Muspelheim added.
  2. New background music added.
  3. Updates to system files.
06/03/2022 1.2.6a

Server-Side Patch:

  1. Skills can no longer be used in the elevator linking the levels of Muspelheim.
  2. We are currently working on a new restriction that will cancel any Lex Aeterna cast on a mob after the character who casted it logs off. This method has historically been used to cast Lex on MVPs and then immediately switch to a Monk. While not a direct violation of the no dual clienting policy, it does break the spirit of it. This change will be implemented soon.
08/03/2022 1.2.7

REBALANCING NOTES:

  • The rebalancing described in the patch below was done by carefully considering mob density, size of maps, and experience of monsters. A computation to give a rough efficiency score was calculated to estimate a reasonable number of spawns that should be on any give map to remain competitive. For example, Magma 2 has a total experience volume on the map of 717,601 if you were to kill every spawn on the map at one time. This translates into 219,466 experience per person in a 12-person group. There are 1,423 walkable tiles in Magma 2, therefore, we take this one step further and calculate that for a 12-person group, the efficiency score is 154 experience per tile. This of course isn't a perfect efficiency score since things such as mob speed, HP, and damage susceptibility are not computed in this. But it does give a rough estimate on how mob spawns should be worked out. A summary of new efficiency scores for select end-game maps are stated after describing the changes.

Server-Side Patch:

  1. Medusa spawn count in Comodo Beach Dungeon West increased from 60 to 80. Experience of Medusas now increased 5%. An exact replica of Medusa now exists that does not fatigue. Currently 50 Medusas will never fatigue and 30 Medusas will fatigue in the cave at a rate of 5% proc chance every 10 seconds.
  2. Pests in in Comodo Beach Dungeon West reduced from 20 spawns to 10.
  3. Ridewords have been removed from Clock Tower 1 and Clock Tower 2. Clock Tower 1 now includes 70 Bathories and will soon include another completely unique monster to OathRO to round things out. Punks remain the same.
  4. Clock tower keys are no longer required to enter the 4th levels. The NPCs have been replaced with portals. Replacement quests that use the keys in exchange for costumes and other items will be developed soon, so no need to throw out the keys.
  5. Clock Tower Dungeon 3's Penomenas and Cramps now have a significantly reduced respawn time down from a range of 3-15 minutes to 1-3 minutes.
  6. An additional 10 High Orc spawns have been added to CTHO map.
  7. All Toy Factory mobs exclusive to Toy Factory have had their experience increased by 5%.
  8. Anolians on all maps now are about 1/3 the fatiguing type and 2/3 non-fatiguing.
  9. Similar to Medusas, a variant Minorous has been programmed that will never fatigue. Morroc Pyramid 5 now has the following monster spawn changes:
    • Ghoul x10 -> Ghoul x0
    • Mummy x20 -> Mummy x15
    • Verit x50 -> Unchanged
    • Minorous x0 -> Minorous x70 (20 Fatiguing types, 50 Non-Fatiguing Types)
  10. Glastheim Dungeon 2 Majorurous spawns have been increased from 63 to 90. Spawns are now more evenly distributed among the map by placing their spawn points in three sectors of the map to make sure they remain fairly evenly distributed. This will increase the efficiency score of that map from 87 to 132.
  11. Mob respawn times have been increased by about 5% for Iron Fists and Magma 2. Note: We are aware that these are typically leveling chokepoints and are in the process of making other areas more lucrative. However, in measuring experience per hour, these locations are at times 2x more efficient than the next alternative, indicating that some reduction in potency is required. They will still remain extremely powerful, viable maps, we just wish to tune them down a bit to be better in line with the server's vision of being able to level where you want. Efficiency score of Magma 2 decreased from 154 to 141 based on this change.
  12. Vampiric Drudges have been completely removed for the time being from the Geffen Dungeon.
  13. The pre-requesite quest to enter Geffen Dungeon F4 has been removed and you can use the warp portal there freely.
  14. Given the small area of Geffen Dungeon F4, it has been designated as a good candidate map as a competitor to Magma 2. The map will now spawn the following, resulting in an efficiency score of 183 (note though that many of these mobs have much more HP than the mobs of Magma):
    • Dracula x1
    • Zombie Master x15
    • Deviruchi x20
    • Giant Spider x15
    • Evil Druid x10
    • Bathory x20
    • Ancient Worm x20
    • Drainliar x40
    • Creamy Fear x15
  15. Clock Tower B4 is largely redundant due to Glastheim having a dedicated Anolians map. We are looking to this map to be another repurposed map aimed at level 80+ players and will share more details soon.
  16. Sea Otters will now cast waterball about 1/3 as less.
  17. Mistress has had some of her skills reverted to default values.
  18. The monsters of Guild Dungeon (Alde Baran) now have no respawn delay.

Client-Side Patch:

  1. Carapice of the Damned is now correctly described as a Shield, not an Armor.
  2. Unholy Touch incorrectly says it is unrefineable, it now instead correctly says that it is indestructible except in upgrade attempts.
  3. Updated navigation files to correspond with the changes above.
12/03/2022 1.2.8

Server-Side Patch:

  1. Implemented @killcount command. The command has the following functions:
    • @killcount <MobID> - Sets the target of the killcount command and will start counting the mobs of that ID, use @mi to find the ID of a monster. Will also switch the monster if one is already set by this function.
    • @killcount clear OR @killcount reset - Resets the counter on the selected mob without actually unfocusing the selected mob.
    • @killcount help - Displays the help menus with these functions for the command.
  2. Some Anolians should probably be without the fatigue skill now.
  3. Mistress now has been fully reverted to cast Level 28 JT and her other skills (she is now reset to her base pre-transcendent class values and skills).
  4. Knight of Windstorm's stats now are more in line with the final official stat lines (AGI is still slightly lower given pre-trans classes).
  5. You should no longer be able to teleport on *most* warp portals around the world of Rune Midgard (I know this has been a frustration for many).
  6. Sage gemstones have been reverted back to official values (Volcano, Land Protector, and Dispel now properly cost Yellow Gemstones instead of Red Gemstones).
  7. Minor quest spelling fixes.
  8. Flags in Payon should now show the right guild emblems ^_^

Client-Side Patch:

  1. Fixed all skill descriptions to have proper word wrapping. Please report any other issues with skill descriptions.
  2. Fixed some item descriptions that were incorrect.
  3. All "Books" (i.e. Potion Creation Manuals) are now readable in English.
15/03/2022 1.3.0

Server-Side Patch:

  1. Implementation of the White Day event is now live! Please check out our wiki article for more information about event specifics!
  2. Implementation of Amatsu is now live, please check out our Wiki for more information on the town and its quests.
  3. Amatsu Dungeon 1 (Tatami Maze) no longer restricts teleportations.
  4. You may access Amatsu from Alberta or Payon's docks for 1,000 zeny until the next international dungeon launches, thereafter, the fee will be 2,000 zeny.
  5. Turtle Island access now is 2,000 zeny from Alberta.
  6. Various experience buffs to Amatsu mobs.
  7. Drops of Incantation Samurai are now better.
  8. Updated web database for new monsters.

Client-Side Patch:

  1. Updated navigation files.
  2. Updated item list files.
25/03/2022 1.3.1

Server-Side Patch:

  1. Fixed certain experience amounts that were planned to be granted by monsters in Amatsu dungeon.
  2. Added Muspelheim Level 2 cards to the OCA (excluding Logi)
  3. Tokens relating to the White Day event can still be exchanged, but no new monsters that drop them will spawn.
  4. Added whole new dungeon relating to Porings! The porings drop a lot of goodies and the dungeon is meant for a wide range of levels. Poring-theme costumes are obtainable in the dungeon. Also, during the event please collect and turn in Genetic Material. Up to 100,000 can be turned in by the server to claim all prizes. The dungeon is expected to be permanent, but the event NPC that is collecting Genetic Material will go away after April 15.
  5. A new Poring King MVP can be fought on the third floor of the dungeon. He's a big one, so please bring a well-oiled group. He drops a random assortment of goods including a new weapon (Poring Dagger), which ignores 20% of the defense of Formless monsters and increases the attack speed of Novices and Super Novices slightly.
  6. The Poring dungeon can be accessed from Al de Baran near 219, 166. Talk to Professor Haleigh to get started and help her map the Poring Genome, you can talk to Assistant Eryn to get to and from the Poring Dungeon. Any level can go and it is worth checking out as a potential leveling spot for anyone between levels 20 and 80.
  7. Another chain quest NPC will be added soon (still debugging). This will give you an opportunity to get additional experience and get a nice little Accessory at the end of the chain!~ The quest should be added by the end of the weekend and will be a permanent addition to the game along with the dungeon.
  8. Minor fix to the guild storage system where when you access it you don't have to close the Kafra dialogue to then access the storage.
  9. Brewing rank system is now implemented, please see the section below for a detailed description.
  10. The changes will be reflected in our Wiki shortly and I will inform everyone when they are ready.
  11. Updated download files will be available shortly.

Client-Side Patch:

  1. Correct Harpy Card description. Should be applicable to neutral damage, not formless.
  2. Updated entries for consumable items relating to the White Day event, they now are spoiled and heal for much less.
  3. Added new items to database for the Poring Dig Site dungeon.
  4. Updated background music files for new dungeon.

Updated Brewing System Information:

  1. The brewing system has been updated to provide more fairness and sustainability, while maintaining competition. Brewing system ranks are now expanded to 10 positions (Blacksmith list has been expanded as well).
  2. Potions will give points as follows for chain combos:
    • Red Slims: 7 Brewed = 2 Points; 10 Brewed = 7 Points
    • Yellow Slims: 5 Brewed = 2 Points; 7 Brewed = 8 Points; 10 Brewed = 20 Points
    • White Slims and Blue Potions: 3 Brewed = 1 Point; 5 Brewed = 5 Points; 7 Brewed = 15 Points; 10 Brewed = 50 Points.
  3. The healing bonus provided by various ranks is as follows:
    • Rank 1: +50% Healing Power
    • Rank 2: +49% Healing Power
    • Rank 3: +48% Healing Power
    • Rank 4: +47% Healing Power
    • Rank 5: +46% Healing Power
    • Rank 6: +45% Healing Power
    • Rank 7: +44% Healing Power
    • Rank 8: +43% Healing Power
    • Rank 9: +42% Healing Power
    • Rank 10: +41% Healing Power
  4. One week following the end of a WoE season, a seasonal adjustment will be made to the points to normalize them and give new entrants an opportunity to join. A linear normalization will be performed (more info about the formulation will be available in the wiki post). Anyone with fewer than 10,000 points each season will have their points reset to zero.

February 2022[edit]

Date Patch Patch Notes
03/02/2022 1.2.3

Server-Side Patch:

  1. Added NPC in Payon that will reward the first 100 characters that talk to him as level 99s and claim the level 99 costume hat. Note you can only get this hat one time per account. Be sure to speak with him as soon as you hit max level as he only has 100 hats and will give them away on a first come first serve basis!
  2. Amon Ra is now available to fight in the depths of the Morocc Pyramids.
  3. Some background configuration was added for WoE. A preliminary test is set for February 5, 2022 at 22:00 GMT, please join in to help us test it!

Client-Side Patch:

  1. Official release of the OathRO 2.0 Client. This client solves many problems previously experienced by players including the no sound when tabbed bug.
  2. Gepard is now disabled and our own server-specific measures have been deployed. These are done server side and should be less intrusive. That said, as always, the rules will be fully enforced. NOTE: Rules are now updated such that first time dual clienting results in a 7 day ban followed by a permanent ban. These bans will apply to all accounts linked to the offending player. If you have trouble understanding the rules in your native language, please reach out to us and we will try to explain them. That said, ignorance of the rules, even if there are language barriers is not an excuse and breach of the rules will be met with the same level of punishment for all players.
  3. Text size has been increased slightly to assist with readability. Some skill text has broken word wrapping due to this change and we are in the process of getting this fixed.
  4. Input lag should be slightly reduced, though this is experimental and if it is causing bugs we may need to revert this client-side adjustment.
  5. You will now be required to run the patcher to launch the OathRO client. You will no longer be able to open the game directly.
  6. Maximum zoom distance has been reduced slightly.
  7. A full replacement of the oath.grf has been pushed along with the client update to ensure all players have the same client and GRF version. We apologize for the size of the patch, but this was necessary to make sure all players have the same version of game files.
  8. Some unnecessary files in the OathRO directory have been removed that are not required to run OathRO.
09/02/2022 1.2.4

Server-Side Patch:

  1. Finished updating and fixing WoE related scripts.
  2. You can now create up to 15 characters per account (this is the absolute maximum allowed by the game).
  3. Added GVG test room in southwest Payon.
22/02/2022 1.2.5

Server-Side Patch:

  1. Physical damage will now correctly do a minimum of 1 damage as a result of the effects of VIT and DEF in PVE and PVP situations. The damage is applied to make sure there is value still to AGI in terms of evasion when mitigating damage.
  2. Marine spheres no longer do damage to Emperiums.
  3. The detonation and explosive effect of Marine Spheres will now do demi-human racial damage instead of plant racial damage. (Note that the fire element damage is unchanged.)
  4. Ankle snare placement limit is set to 16 traps. This does not impact the number of other traps that can be placed and this restriction only applies to Ankle Snares.
  5. RODEX should no longer cause items to be deleted when claiming them.
  6. Marriage system (including same sex marriage) is implemented. Upon getting married you can access Jawaii.
  7. Adoption functionality is now implemented. You may also become a baby class in the Novice Training Grounds, but you must be level 1/1 to become a Baby class.
  8. Clock Tower High Orcs map no longer will include Arclouse spawns.
  9. Many higher level mobs now have reduced occurrence of stopping their chase (fatigue). Most mobs had a 20% chance to stop following every 5 seconds, this has been increased for many high level mobs to 10% every 10 seconds. Some mobs this will change will impact: Isis, Anolian, Majorous, Jakk, Desert Wolf, Strouf, Medusa, Minorous, Pasana, Alarm, Punk.
  10. Jakk no longer has an 8 minute respawn timer in Geffen Dungeon.
  11. Prepatched some features, monsters, and items for Muspelheim.
  12. Stylists now again require stylist coupons to use.
  13. Guild dungeon warper will now correctly charge no fee for guilds who occupy at least one castle.
26/02/2022 1.2.5e

Server-Side Patch:

  1. Muspelheim level 2 map cache updated.
  2. Monks can no longer snap out of ankle snares (we have a few lines of code to make this effect only restricted to GVG as it is currently global, we should be able to revise this later this week).
  3. Monk Weapon vendor is now implemented in St. Abbey map.
  4. You can now use fly wings and teleport in Payon's Archer Village.

Client-Side Patch:

  1. Prepatch files for Muspelheim can now (and should now) be downloaded via the patcher.

January 2022[edit]

Date Patch Patch Notes
04/01/2022 1.2.0

Server-Side Patch:

  1. Super Novices have been added. Certain gear is available for Super Novices including: Hypnotist Staff [1] from Sandman and Sleeper, Star Dust Blade [1] from Vagabond wolf, Novice Breastplate [1] and Super Novice Hat [0] in Juno from a vendor, Cinquedea [1] and Town Sword [1] from most town vendors. The Angelic set and slotted versions of Cinquedea, Hypnotist Staff, and Town Sword will be added in time. However, it is currently very early for Super Novices and this was determined to be a good balance for them at this time.
  2. Super Novices will now receive bonus HP at every 10 level increment starting at level 40. They are additive and will be provided as follows.
    • Level 40: +100 HP
    • Level 50: +150 HP
    • Level 60: +200 HP
    • Level 70: +250 HP
    • Level 80: +300 HP
    • Level 90: +400 HP
    • Level 99: +1000 HP
  3. Novices and Super Novices will get a bonus 10 SP every 10 base levels starting at level 20 and will get a special +30 SP bonus at level 99.
  4. Super Novice secrets are all in the game and you should be able to implement them. Deaths are counted as a novice, but I am considering a way to give Super Novices access to the +10 stat buff on a limited basis. We are considering ways that would make this balanced, but since most would just use a Soul linker once they are available to reset death counts, we feel that a small quest with a zeny payment that has a cooldown might be an option. It will be a while before this impacts anyone, so we will continue to consider options here.
  5. Turtle Dungeon is now implemented along with Turtle General. Two new quests for OathRO have also been created. One quest is a fairly simple fetch quest where the quest giver will ask you for some Turtle Shells in exchange for a little extra zeny over the regular vendor price along with some experience. The other quest is much more involved and starts at an NPC called Oroku Saki in Alberta near the Turtle Island teleporter. The first week, we are going to let everyone try to figure out the quest, but after a week we will post a guide on the Wiki. Our CMs may give you a hint if you ask nicely. The reward is a 2 Defense headgear that gives you +20% damage against the turtles of turtle dungeon (excluding Turtle General) and +1 AGI and +5 Flee. You may turn it into a costume at the Costume NPC in Payon if you prefer (S-Tier Costume).
  6. The Costume NPC also will now allow you to exchange the Kitsune Mask for a costume version (A-Tier Costume).
  7. Kiwi Juice has lost its effect and will now heal about as much as a Yellow Potion.
  8. Pie will now reward you with the 2,000 Letter reward once per account even if you have not done all 5 deliveries for Santa.
  9. Pie will now give you 20 Santa Tokens for turning in excess Letters to Santa.
  10. The New Years vendors have left. Feel free to use any leftover fireworks you have.
  11. Reminder: The Promotions NPC December care package will be removed January 5 at 09:00 GMT. Please claim it before then!

Client-Side Patch:

  1. Updated items and quest descriptions for new content implemented above.
14/01/2022 1.2.1

Server-Side Patch:

  1. A lot of general upkeep and maintenance, rolling forward versions of Hercules and SQL database structure.
  2. The Christmas event is now over, item effects have changed and weapons have melted. We hope everyone enjoyed the event. We will have a survey for everyone soon that we'd like you to respond to.
  3. Excess Santa Tokens, melted weapons, soggy boxes, and other things left over can be safely sold. We will not be reusing those items in the future.
  4. Grandma's Cookies now only heal for 150 - 200 HP.
  5. Dark Chocolate and Chocolate Oranges are junk items now that can be sold. They do not buff anything.
  6. New costumes added: Crown and Magician Hat (the top hat).
  7. Bowling Bash should now work much more in line with its original design and should be more fluid to use as was originally intended with the skill adjustments.
  8. The Monk skill Combo Finisher now provides the +15% damage boost for 8 seconds as was intended. I have decided to leave in the skill damage boosts as well as I think they will help round out the combo build a little more.
  9. We are close to wrapping up Detonator and Herbicide. I apologize for not including them quite yet, but we needed to correct a UI bug with those skills that was causing errors. This is next on our priority.
  10. Guild storage should now work. We will move its position below teleports later (we just needed to get it in). Note you need Guild Skills approval and storage expansion to access it and only one person can access it at a time.
  11. 1.25x rates are now live through January 22, 2022. I may opt to extend these further depending on how long the next maintenance takes. I apologize for the extremely long maintenance, but I hope an extra day of higher rates is enjoyed by all.
  12. Various Christmas NPC dialogues have been modified now that the event is over.
  13. Memos to the Christmas dungeon have been wiped.

Client-Side Patch:

  1. Skill descriptions and item descriptions should be updated.

Soon to Come:

  1. We are working on a toggle for both Backstab and Arrow Shower so players can use the current version of the skill or the original version. We are providing this as a flexible option for all.
  2. Payon will get a makeover soon. We aren't using the "new Payon" map, but rather have created a clean version of Old Payon that feels more urbanized given how everyone enjoys the city. It will also help keep merchants more organized and put clear "buffer zones" for players to enjoy that will be merchant free.
  3. Storm Gust's freezing effect is being looked into so that it only freezes on the third hit instead of randomly at times.
15/01/2022 1.2.1c

Server-Side Patch:

  1. Added the Herbicide and Detonator Platinum skills (finally). You can learn the Detonator skill from a new NPC in the Blacksmith Guild and Herbicide from the north-east basement room of the Alchemist Guild in Aldebaran. You will need 50 Plant Bottles for Herbicide and 30 Marine Sphere Bottles for Detonator. (Please report any bugs with these skills as they are brand new and haven't seen the full brunt of player experience yet).
  2. Fixed an error where traded zeny was appearing as apples.

Client-Side Patch:

  1. Reverted the Christmas maps from the game's files. Put in some winter themes for the towns (not necessarily Christmas music). Music will change from time to time to just give the server a sense of variety.
19/01/2022 1.2.1d

Server-Side Patch:

  1. The Mistress map (mjolnir_08) was never intended to allow memos. I have removed the ability to memo this map from the game and removed it from current memorization tables. Apologies for the oversight.
20/01/2022 1.2.1e

Server-Side Patch:

  1. Updated the alchemist platinum skill quest, Resource Roundup to be more stable in the future.
25/01/2022 1.2.2

Server-Side Patch:

  1. Reverted the experience back to 1.0x, the event from Christmas is now over.
  2. Added S-Tier Costume Black Cat Ears to the costume exchanger. Added A-Tier costumes Fashionable Sunglasses and Crown of the Ancient Queen to the costume exchanger.
  3. Adjusted Muspelheim Mines F1 spawn rates slightly to be more competitive with Magma Dungeon and other high end dungeons.
  4. Slight adjustments to a few spawn rates on various maps (generally speaking +/- 5% or so to fine tune some balance).
  5. Adjusted guild dungeon spawns to add approximately 10% more spawns on those maps to provide more competitive value.
  6. Absorb Spirit Sphere should now properly recover 10 SP per sphere as stated in the description. This was one minor change planned, but never actually implemented, until now.

Client-Side Patch:

  1. Minor updates to entries in certain resource files to fix bugs (Star Sand having a view button that crashes the game).
  2. Added secret messages to Frost Joker and Scream for Bards and Dancers.
  3. Reverted the default music in Payon back to the classic melody.

December 2021[edit]

Date Patch Patch Notes
01/12/2021 1.1.2

Server-Side Patch:

  1. Increased spawn time delay of Assassin Fly from 1 hour to 2 hours.
  2. Made it so you have to complete the Assassin Fly kill quest before you can access the Costume Sunglasses quest (this will be a format that will continue where you have to finish the main quest before the Costume quest unlocks). Those who already have the quest in their log are unaffected.
  3. Removed Strong Shield from Bloody Knight's drop table, replaced with Shield[1]
  4. Moved Promotion NPC to Payon, she now offers a special gift for everyone now that it is December! Enjoy! Please note the item description on the surprise item she gives.

Client-Side Patch:

  1. Minor spelling mistake to Muspelheim map splash image.
  2. Updated navigation logs to include Muspelheim spawns
  3. Updated card art for Assassin Fly and Cave Viper
06/12/2021 1.1.3

Server-Side Patch:

  1. Added the skill Resource Roundup, which has a small chance to provide the alchemist potion brewing ingredients with each kill. Plant kills will allow this skill to activate. In a party, the drop table will go off of the "MVP" or person who has done the most damage to the monster. Does not work on boss monsters.
  2. Added the skill Gemstone Extraction, which has a small chance of dropping gemstones and elemental stones for sages with each kill. Does not work on boss monsters. - Added quests for each platinum skill, please see the relevant wiki guides posted by Snek for more information.
  3. Rogues may now train the Preserve skill. If you have this skill, you may save your Plagiarized skill. Rogues who have trained in Plagiarism may whisper [GM] Oathkeeper for a small skill adjustment to train in the new Preserve skills. Full skill resets will not be permitted.
  4. Backstab has been updated to "teleport" behind the enemy from up to 3 cells away and always trigger the ability. No more will you have to worry about positioning. The skill has a 3.5 second cooldown, reduced 0.1 second per skill level. It can be used while hidden and does up to 700% ATK damage. It does 350% ATK damage at maximum with bows equipped.
  5. Greatest General card will now function appropriately by providing its users up to 5 spirit spheres instead of resetting after activated.
  6. Rybios have a very small chance to teleport if left idle for a long period of time (about 3% every 30 seconds).

Client-Side Patch:

  1. Added art and other files necessary to display the new Platinum Skills: Resource Roundup and Gemstone Extraction.
  2. Updated skill descriptions and item descriptions where necessary.
  3. Added quest helper text.
07/12/2021 1.1.3a

Server-Side Patch:

  1. The Young Man in Payon's armor shop now offers an exchange for the Deviruchi and Helm of Angel headgears. All ingredients to craft them are in the game, so this NPC is appropriate to add back. Please let me know if there are other instances where the ingredients are obtainable but the NPC isn't in the game (assuming it is appropriate to the episode).
19/12/2021 1.1.4

Server-Side Patch:

  1. Crusader skill devotion now has a 15 level range, consistent with party sharing range.
  2. Thief Envenom skill has been buffed to be more consistent with other first class skills.
  3. Assassin Venom Splasher skill no longer requires target's HP to be 75% or less. The skill also has a lower detonation timer at all ranks allowing it to be more consistent with other "finisher" skills.
  4. Changed a couple questions in the Assassin job change test that are inconsistent with OathRO.
  5. Thief Bug Eggs will have an even lower chance of hatching into Thief Bugs given how oversaturated they can make maps.
  6. Two new clans are being implemented:
    • Vile Wind Clan: Provides +1 STR, +1 AGI, +30 HP, and +10 SP. You can join this clan in the middle of Morocc.
    • Artisans Clan: Provides +1 DEX, +1 LUK, +30 HP, and +10 SP. You can join this clan in Aldebaran.
    • Note: The clan status icons are currently not implemented. Everything else works with them and has been tested.
  7. Guild storage is now available for people who are in a guild. Note that only one guild member can be using storage at a time. Every Kafra that allows storage access should now allow guild storage access. Note you need Guild Storage expansion for your guild to have access to a guild storage. Each rank of Guild Storage expansion increases your guild storage max item limit by 100.
  8. A costume exchange NPC has been introduced to the Payon Bazaar (Left Side). Costumes will be released gradually over time and will generally be segregated into four tiers. The tiers include:
    • S-Tier requires the base item and 2,000,000 zeny to exchange for a costume of the same item. Costumes added include: Elven Ears, Angel Wings, Evil Wings, Magician's Hat, and Boy's Cap.
    • A-Tier requires the base item and 1,000,000 zeny to exchange for a costume of the same item. Costumes added include: Deviruchi Hat, Ghost Bandana, Majestic Goat, Panda Hat, and Small Ribbons.
    • B-Tier requires the base item and 500,000 zeny to exchange for a costume of the same item. Costumes added include: Apple of Archer, Blush, Romantic Flower, Western Grace, and Wizard Hat.
    • C-Tier requires the base item and 200,000 zeny to exchange for a costume of the same item. Costumes added include: Diver Goggles, Helm (requires unslotted version for exchange), Mr. Smile, Romantic Leaf, and Spiky Band.

Bug Fixes:

  1. There was a pet groomer stuck inside the Juice Building. Poor guy wasn't supposed to be there and has been removed.
  2. Sky Deleter and Earth Deleter cards no longer work with bows as their effect is meant to only work with melee attacks.
  3. Juno Field 4 will now spawn mobs again. This was a patching error on my part.
  4. Skill description fixed for Spear Boomerang to correctly show it costing 10 SP and not 9 SP. Known Bugs (Investigating or Cannot Be Fixed at this Time):

Known Bugs:

  1. Client-caused errors for desyncing minimap locations and player locations.
  2. Status icons not showing up for some official statuses.

Not Bugs (Noted for Information):

  1. High Orc Card not triggering Sage's autospell (this is intended).
24/12/2021 1.1.5

Server-Side Patch:

  1. Added Bunny Band to the Costume exchanger.
25/12/2021 1.1.5e

Server-Side Patch:

  1. The Christmas Myst case now offers a special memento called "Winter's Grace" for the holidays and 2021 for 10,000 tokens. This is an accessory that does nothing aside from give you a small visual effect. Please only save for it if you really just want it for collecting purposes. It serves no functional purpose but may be seen as a badge of honor.
  2. Deliveries will now start being saved as a variable linked to your account. Once you have reached 15 deliveries among all characters on an account, you will no longer be able to make additional deliveries on that account. This is to avoid some abuses of people infinitely grinding rewards, which is counter to the purpose of the rewards. Deliveries made to this point will not count.
  3. Rogues can now equip the Ice Sword.
  4. Ice Weapon Boxes will no longer grant rented items but rather normal items. Therefore, you should now be able to trade new weapons generated by the boxes as was intended. Please note all these items will still melt on January 14 and become useless junk. Weapons already generated by the boxes cannot be traded still as they are still considered rental items.
  5. Only one of Pie's special costume for returning 2,000 letters can be claimed per account. The item has no trade restrictions though. Still, remember we have a 3 account rule that we actively enforce!

Client-Side Patch:

  1. Added a new item to the descriptions tables.
29/12/2021 1.1.5f

Server-Side Patch:

  1. Curse of Gaebolg quest line was partially in the game and has been removed for the time being. If you were in the middle of doing the quest, your progress has been saved. Though I will happily reset it for you when it is again available or remind you of the current step you are on.
31/12/2021 1.1.6

Server-Side Patch:

  1. A mini event will go on through January 4 where Doram in Payon's Bazaar will be selling special beverages and fireworks. You can only hold a limited amount of these items and cannot store them (Kafras don't like you storing explosives in storage).
  2. Autotrade vendors will now be disconnected after 3 days instead of 7 days. This is to keep prices fresh and Payon less cluttered with zombie traders.

Client-Side Patch:

  1. Updated a few item and skill descriptions and made corrections based on bug reports.

November 2021[edit]

Date Patch Patch Notes
06/11/2021 1.1

Server-Side Patch:

  1. Introduction of 2-2 jobs
  2. Removed Halloween quests. Pumpkin's Spirits no longer have any use and can be sold. Pumpkin Pies are now pretty much useless as well.
  3. Removed the special Knight Skill reset. Removed the promotions package.
  4. Added item "Used Book" that can be purchased in Yuno. This is a 2 slot book with 90 Attack. Nothing else special about it.
  5. Fixed a mob stacking bug affecting Grimtooth and similar skills.
  6. RODEX attachments now cost 250z. It will still say 2500z in the window due to it being hard coded that way client-side. But I will try to fix that later. Rest assured, you will only pay 250z now per attachment.

Client-Side Patch:

  1. Updates to skill descriptions (still more to come, but got all the ones with changes updated for now).
  2. Visual rework of some skill trees.
  3. Item description updates.
  4. Minimap updates, navigation updates.
  5. World map updated.
  6. Other system file updates necessary for the patch.

Skill Changes/Balancing:

  1. See Class Rebalancing for details.

Other Notes:

  1. Sight Trasher now correctly has a range of 7 cells.
  2. Crusader Grand Cross cast time was corrected to 3 seconds.
07/11/2021 1.1.0a

Server-Side Patch:

  1. Fixed an exploit with Sages inherent in the Hercules code.
25/11/2021 1.1.1

Server-Side Patch:

  1. Added beams to some items included in requests.
  2. Lowered the difficulty and spawn occurrence of Vampiric Drudges.
  3. Reduced occurrence of Sleepers casting Auto Guard status.
  4. Plants can now be spawned in cities.
  5. Orc Lord: Removed Doom Slayer from drop list, added Belt[1] and Emperium.
  6. Pharoah's name corrected.
  7. Red Gemstone component for Venom Dust replaced with 2 Venom Canines.
  8. Added additional warps to Payon at discounted prices for all Kafras.
28/11/2021 1.1.1a

Server-Side Patch:

  1. Mob Experience/Stat Changes
    • Petite: Experience increased by 15%
    • Sky Petite: Experience increased by 15%
    • Iron Fist: Experience increased by 10%
    • Marionette: Experience increased by 30%
    • Zombie Prisoner: HP increased by 10% / EXP decreased by 5%
    • Skeleton Prisoner: HP increased by 10% / EXP decreased by 5%
    • Strouf: Experience increased by 10%
    • Swordfish: Experience increased by 15%
    • Obenaune: Experience increased by 15%
    • Merman: Experience increased by 5%
    • Medusa: Experience increased by 5%
    • Munak: Experience increased by 10%
    • Bongun: Experience increased by 10%
    • Sohee: Experience increased by 10%
    • Zenorc: Experience increased by 10%
    • Mistress: Difficulty increased slightly.
    • Doppelganger: Difficulty increased slightly.
    • Maya: More likely to cast magic against players when trapped.
  2. New Items:
    • Cave Viper Card: +1 VIT, Reduces Poison Elemental Damage by 20%, Reduces chance of getting poisoned by 20%. Garment Card.
    • Assassin Fly Card: Provides 2% Leech on physical damage done to enemies, +5 HIT. Weapon Card.
    • MET Card (Rank 1): Allows access to the new dungeon.
  3. New Dungeon - Muspelheim (Layer 1: Tenebrae)
    • Includes new monsters including Cave Vipers, Elite Punks, Elite Tirfing, and the dreaded Assassin Fly.
    • New quest hub outside of the dungeon. - Requires player to be level 75 to gain access.
    • Quests provide rewards in the form of experience and items.
    • A quest to retrieve a Mental Potion will reward the player with costume Sunglasses.
    • Teleportation inside the dungeon is not allowed for the current active layer.
    • It is HIGHLY advised that you join a party when exploring the dungeon. - Keep your eye out for caches that may give you more items!

Other Changes:

  1. Monk combo finisher buff should be fixed.

Client-Side Patch:

  1. Remaining skill description updates and corrections have been made.
  2. Removed combo set descriptions from items until they are implemented (please report any I may have missed).
  3. Added a music track for the new dungeon.
  4. Updated resource files for item descriptions.
  5. Added card art for Cave Viper and Assassin Fly.
28/11/2021 1.1.1b

Server-Side Patch:

  1. Assassin Fly has had the instance of many of its skills reduced in either power or frequency of use.
    • Frequency of teleportation halved
    • Reduced Wind attack rank by 1
    • Tripled the time before he attempts to cast his acid breath attack
    • Doubled the time before he attempts to cast mental breaker (SP drain) attack
    • Made it so he will only heal up to 40% HP instead of 65% when idle
    • Reduced rank of pulse strike (the huge knockback attack) by 1 and tripled the time before he attempts to cast it
    • Increased time between casts of wide sleep from 5 seconds to 25 seconds

October 2021[edit]

Date Patch Patch Notes
01/10/2021 1.0.1e

Server-Side patch:

  1. Increased the number of things that go ring and ding when monsters drop bling. This won't impact your ping, but it might make you sing when those sprites go zing. Surely, you'll feel like a king with this patch that I bring.
    (Additional items have been modified to emit a sound and aura upon drop.)
04/10/2021 1.0.2

Server-Side patch:

  1. Massive overhaul of the mob drops to include correction to code. Every drop in the game has a 0.01% increased rate to be consistent with official servers.
05/10/2021 1.0.2a

Server-Side patch:

  1. Minor correction to drop rates. Minibosses will always have their drop rate be at the minimum level (0.02%) for cards despite their level. This means Mastering, Angeling, Ghostring, Vocal, Toad, Eclipse, Dragon Fly, and Vagabond Wolf's card drop rates are now set at 0.02% instead of 0.03% as they were before.
07/10/2021 1.0.2b

Client-Side Patch:

  1. Updated some descriptions including the addition of Mysterious Blood.
09/10/2021 1.0.3

Server-Side Patch:

  1. Added quest to access Dracula's Lair. The Deranged Vampire has asked you to bring him 15 Mysterious Bloods (minimum level to start quest: 45). In exchange, you will receive Experience as well as permanent access to Dracula's Lair.
  2. Added Vampiric Drudges. These Drudges appear in Geffen Dungeon B2 through B4 as well as in Glastheim Graveyard and have a chance to drop Mysterious Blood as well as other things.
  3. Added Dracula. Dracula's drop rates have been improved and his skills have been modified slightly to accommadate the current stage of the server and party capabilities. He will spawn in Geffen Dungeon B4 along with Vampiric Drudges, bats, and other mobs!
  4. Day and night cycle added to the server. Rotation of the cycle will occur every 115 minutes.

Client-Side Patch:

  1. Updated quest log files to include new entry quest to Dracula's Lair (Geffen Dungeon B4).
  2. Updated navigation log files to include new Dracula map spawns.
09/10/2021 1.0.3d

Server-Side Patch:

  1. Added new merchants to these locations:
    • Meat Vendor - Alberta 205, 74 (Sells Meat)
    • Fruit Seller - Alberta 188, 63 (Sells Fruit) Provisions
    • Alde Baran 175, 72 (Sells Meat and Fruit)
    • Arrow Seller - Alde Baran 145, 222 (Sells Arrows)
    • Provisions - Lutie 157, 169 (Sells Meat and Fruit)
    • BBQ Vendor - Comodo 189, 323 (Sells Meat)
12/10/2021 1.0.5

Server-Side Patch:

  1. Extensive skill rebalancing - see Skill rebalancing for changes.

Client-Side Patch:

  1. Included resources for Renew skill (icon).
  2. Updated skill descriptions and other in-game names and identifiers that reflect things such as skill functions, SP costs, etc. NOTE: The skill descriptions are not 100% complete. Trap skill descriptions have not been updated for damage. Some other skill descriptions have yet to be finished. All first class skills are updated. However, the new skills and changed skills should have descriptions associated with them.

Other Changes:

  1. Limited ONE TIME skill reset NPC added in central Prontera. Skill resets must be performed by October 22 at 13:00GMT.
  2. You can now teleport in Geffen Dungeon B4 (Dracula's Lair).
  3. Some item drop effects have been removed on common items and added to a few rare ones.
12/10/2021 1.0.5a

Server-Side Patch:

  1. Uber Birds are now back to intended damage formula. Formula for damage is now (LUK + (INT/2) + (Steel Crow * 6) + 20) * 2. Non-blitz builds might see marginal increase (10-30 damage total) in their blitzes but will no longer see a blitz of 2,000 or more from a DS build.
  2. Renew no longer works on monsters or boss monsters.
  3. Renew no longer has aura.
13/10/2021 1.0.5d

Server-Side Patch:

  1. Novice training grounds now rewards Novice Fly Wings and Novice Butterfly Wings instead of the regular versions that can be bought/sold/stored/traded.
  2. Novice Potions can no longer be stored, vended, traded, or mailed. However, they now have a weight of 0.1 instead of 1 to account for this change.

Client-Side Patch:

  1. Updated the description of Novice Potion.
16/10/2021 1.0.5e

Server-Side Patch:

  1. Increased loot despawn time from 60 seconds to 90 seconds.
17/10/2021 1.0.6

Server-Side Patch:

  1. 2nd Job Platinum skills have been implemented. Please note the Hunter platinum skill does not require 5 Harpy Feathers as they are not obtainable in the game at this time. The Hunter platinum skill can be learned from Arpesto in the Payon Archer Village at 109, 170
18/10/2021 1.0.6b

Server-Side Patch:

  1. Put an upper limit on MVP healing of 4,000 instead of 9,999. This healing maximum will be increased over time as gear options improve and make players more competitive.
  2. Removed some persisting AGI UP and Powerup skills from MVPs that will be brought in after Trans classes (these were all meant to be removed but a few were missed).
  3. Added a few more auras to item drops where appropriate.
19/10/2021 1.0.6c

Server-Side Patch:

  1. A few items have been removed after reviewing the time of their release and inconsistencies in the overall database. Namely, Encyclopedia and Healing Staff are now unavailable on any loot tables and will not be added back until an appropriate future time (equivalent to Episode 10+)
19/10/2021 1.0.6d

Client-Side Patch:

  1. Added the ability to autofeed pets. You must use the pet command menu to enable this function (slash commands will not work). Warning: You should check to make sure your pet is autofed the first time to ensure you have set up everything correctly. Once the pet reaches 25% hunger, it will be autofed if the command is on.
22/10/2021 1.0.7

Server-Side Patch:

  1. Golden Poring Event is live. At the top of the hour a new Golden Poring will spawn throughout the world! If you find one, it has the chance to drop a lot of nice goodies to help you on your quest, including Stylist Coupons.
  2. Stylist Coupons from events (like the Golden Poring event) as well as those received by exchanging dyestuffs are now tradeable and sellable. Those received from the Promotions NPC are not sellable still.
  3. Stylists will now prioritize the non-tradeable versions of Stylist Coupons when using those NPCs. If you have both non-tradeable and tradeable versions in your inventory, the non-tradeable versions will be used first for their services.
  4. Bug Fix: Renew will now tick 10 times instead of 9 as is intended for this skill (heals every 3 seconds for 30 seconds).
  5. Bug Fix: Poison should now appropriately deduct health at its intended rate.

Client-Side Patch:

  1. Item descriptions updated for the Stylist Coupon.
  2. Skill descriptions are now fully written and loaded in the game. These descriptions now provide ample information for choosing builds and also describe damage calculations for your convenience.
  3. Soul linker skills have been temporarily hidden from the skill trees until Soul Linkers are implemented.
  4. Ant Hell now is shown properly in the world map.
  5. Pet Tamer NPCs are fully implemented. You can exchange certain items for their taming items.
  6. The jeweler in Morocc now sells all the gems she is supposed to sell officially.
25/10/2021 1.0.8

Server-Side Patch:

  1. A chat robot has been added near every major city's Kafra Employee. This "Communication Node" will allow you to set default account-wide settings for the chat rooms you wish to join.
  2. Bowling Bash's damage has been reduced from 2 hits of 500% ATK each to 2 hits of 400% ATK each. Gutter lines have been removed.
  3. Brandish Spear now should appropriately hit all mobs in range. Please note that directional facing still effects where the skill is projected, so there is some finesse that goes into using it, but it should be much more accurate.
  4. Blitz Beat now can proc on a miss. It also can bypass Guard as intended.
  5. Some system messages concerning buffs (Angelus, Blessing, Impositio Manus) have been corrected.
  6. Gloria's duration has been modified from 35 + 5 SEC / Skill level to 10 + 10 SEC / Skill level.
  7. Soft Defense improved by VIT was not calculating in line with original calculations. Those have been corrected and now should follow the formula:
    • var SOFT_DEF = 0; SOFT_DEF += Math.floor( VIT * 0.5 ); SOFT_DEF += Math.max( Math.floor( VIT * 0.3 ) , Math.floor( VIT^2 / 150 ) - 1 ); SOFT_DEF += SOFT_DEF_A; SOFT_DEF = Math.floor( SOFT_DEF * (1 + SOFT_DEF_B / 100 ) );

      SOFT_DEF_A : Sum of additive bonuses SOFT_DEF_B : Sum of multiplicative bonuses

      Base value of 0. Add complex result of VIT. Add bonuses from other sources.

      That means at about 99 VIT, you should see approximately 113 soft defense. Note that the status window may not display this change but it is included.

Client-Side Patch:

  1. Updates to the Bowling Bash and Brandish Spear descriptions to add more clarity.
  2. Updates to the SP explanation of Poison React (Assassin skill).
28/10/2021 1.0.8c

Server-Side Patch:

  1. Abyssal Knight's DEF and MDEF were returned to values of 55 and 50, respectively. Experience increased from 9,300/6,268 to 9,700/6,845. This was done due to it being a high-end mob with a sought-after card. Review of other high level mobs did not justify any other mob changes at this time. (These changes will take effect next reset.)

Client-Side Patch:

  1. Correction to skill description regarding Waterball which understated the number of waterballs at levels 2-5.
29/10/2021 1.0.9

Server-Side Patch:

  1. The Halloween Event has been implemented.
  2. New spawns, the Pumpkin Ghost (ID 1812) and Evilring (ID 1767) appear in Geffen Dungeon, Orc Dungeon, Payon Caves, Glastheim, and Clock Tower.
  3. The Headless Horse (ID 2071) spawns every 3 hours either in Geffen Dungeon B1 or Glastheim Overworld (it is random) and is an MVP (free-for-all). He drops many good Halloween items.
  4. Anubis has been removed from the game for the time being in the deepest parts of Sphinx and Pyramid.
  5. Ancient Mummies will now spawn in the Pyramid instead. This should provide priests a replacement mob that is more consistent with the episode. The Ancient Mummy experience is 9405/6599, a slight increase from their original values. No other stats were changed.
  6. Communication Nodes have been moved for easier access to Kafras and other NPCs.
  7. Autovendors will now only stay up for a maximum of 1 week. You can of course relist your items and use autotrade again, but if you have not logged in to your vendor for one week, the server will disconnect it.
  8. OBB, OPB, OCA, and Gift Boxes have been corrected where needed to include Episode-appropriate items. The Knowledge Base has a full listing of these items currently contained in these.
  9. The Golden Poring event has ended.

Client-Side Patch:

  1. Item descriptions and quest descriptions have been added for the Halloween event.
  2. Fix to Izlude minimap icons showing incorrect locations.
30/10/2021 1.0.9i

Client-Side Patch:

  1. Updated item description for Pumpkin's Spirits to show they are weightless.
  2. Updated Double Attack thief skill description to clarify the function of HIT in that skill.
30/10/2021 1.0.9_set

Server-Side Patch:

  1. Guild MOTD messages should now only appear on login.
  2. Party packets will now update every 500 ms using the standard Athena method instead of Aegis method. This should cause better syncing but may need to be reverted if it causes issues or is worse than before.
  3. Eviling is now a little more susceptible to magic attacks given this is an event monster that should be accessible to all players.
  4. Eviling will no longer spawn in GH Prison.
31/10/2021 1.0.9j

Server-Side Patch:

  1. Pumpkin Ghosts are now undead. They always were meant to be this but for some reason the table had them as formless. This is corrected.

September 2021[edit]

Date Patch Patch Notes
16/09/2021 09162021_v0.9p_01c
  1. Fixed hair color selections on character creation to match those that are shown in the preview.
17/09/2021 09172021_v0.9s_01

Server-Side Patch:

  1. Added Clan System to the game. Leader locations are:
    • Sword Clan Leader: Prontera 63, 340
    • Goldenmace Clan Leader: Prontera 230, 319
    • Crossbow Clan Leader: Payon 113, 102
    • Arc Wand Clan Leader: Geffen 122, 109
  2. Minor fixes to various NPCs.
  3. Updates to mob drops to remove items from later episodes.
18/09/2021 09192021_v0.9s_01

Server-Side Patch:

  1. Added Stylists to the game.
20/09/2021 09202021_v0.95s_01

Server-Side Patch:

  1. Monsters of level 1-10 now have card drop rates of 0.03%
  2. Monsters of level 11-30 now have card drop rates of 0.02%
  3. Monsters above level 30 will retain their drop rate of 0.01%
  4. Minibosses from level 1-30, including Angeling and Ghostring, will have card drop rates of 0.02%.
  5. Exceptions to the general rule:
    • Whisper will have a card drop rate of 0.02% even though it is level 34
    • Skeleton Archers will have a card drop rate of 0.02% even though it is level 31 due to the versatility of this card and number needed for some builds
    • Orc Lady will have a card drop rate of 0.02%, also causing Earring[0] drops to be set at 0.02%
    • Matyr card will have a card drop rate of 0.02% despite being level 31 given the versatility of its card
  6. Other drop changes:
    • Equipment and item drops will be at least the same drop rate as cards given the above changes. For example, if an equipment had a drop rate of 0.01% on a level 20 monster, that drop rate will now be 0.02% to match the card drop rate.
20/09/2021 09202021_v0.95s_02

Server-Side Patch:

  1. Stings now give 10% less XP and move about 15% faster to keep them in line with other monsters of similar level.
  2. Items can be used while speaking with NPCs. This will allow you to get the bonus XP while doing training grounds and using a novice potion.
  3. Mobs that summon slaves will spawn versions of those slaves that drop items and give experience. After those slaves are killed, new slaves will be summoned that have no drop table and give no experience. Slaves will be summoned less often as well to help prevent item-script abuse such as cards that give items on monster deaths.
20/09/2021 09202021_v0.95s_03

Server-Side Patch:

  1. Selling price of Blue Potions reduced from 2,500z to 600z for the health of the economy.
  2. Doubled the amount of Free Tickets for Kafra Storage and Transportation from 5 to 10 upon completing the training grounds.
  3. All of the stylists should be behaving properly now and will resemble the exchange system for styling.
20/09/2021 09212021_v0.95s_01

Server-Side Patch:

  1. Given the introduction of a larger draw distance, Archer based abilities have been adjusted as to not grant them such an overwhelming advantage of range as compared to official servers that would cause them to be imbalanced. The changes to range are as follows:
    • Baseline range of Double Strafe for Archers and Rogues reduced to 6 cells (previously 9). The maximum range for this ability with 10/10 Vulture Eye is now 16 cells.
    • Baseline range of Arrow Shower for Archers is now 6 cells (previously 9). The maximum range for this ability with 10/10 Vulture Eye is now 16 cells.
    • Baseline range of Arrow Repel for Archers is now 6 cells (previously 9). The maximum range for this ability with 10/10 Vulture Eye is now 16 cells.
21/09/2021 09222021_v0.95s_01
  1. Revisions to the stylist quests have been made and the entire quest line is now complete. A small patch for item descriptions will be deployed prior to launch.
21/09/2021 09222021_v0.95s_02

Server-Side Patch:

  1. A limited stat reset NPC has been added in Morocc (located at the building at 283, 173). This NPC is limited to low level players who have either accidently allocated their stat points or decided that the build they are working on is not fitting their play style. At OathRO, we do not want to punish players for early mistakes. The stat reset NPC will work as follows:
    • Through level 15, you may reset your stats for free. This is done as a service mostly to help brand new players.
    • Between level 16 and 45, you may reset your stats for a cost of 20,000 zeny and 1 Skull (item). This is done to add at least some kind of restriction, though it is not terribly taxing. It also gives a little more use to an item in-game, which is always good and it fits the narrative of the NPC.
    • In order to do a stat reset, your current weight must be no more than 1800.
22/09/2021 1.0.0
  • Official Server Launch

Server-Side Patch:

  1. Clans can now be joined while in a guild and vice versa.
  2. Errors where mobs are not despawning when killed should be resolved.
  3. Stylists have been added.
  4. MVPs have been rebalanced. Skills that were introduced post-transcendent classes have been removed from MVPs. Additionally, old tables have been referenced to bring MVPs in-line with the current Episode of the game in terms of difficulty.
  5. Other optimizations to server variables have been made to improve server performance.

Client-Side Patch:

  1. Palettes were improved by Sairek to no longer show dark areas in certain hair styles that are mismatched to the palettes.
  2. Character creation color options should now match what is displayed.
  3. A new version of Gepard 3.0 has been applied that will allow various programs that control the drivers of mice and keyboards to work without issue.
  4. Sound should play while the game window is unfocused.
  5. Client has been patched to no longer display an error message when trying to join a guild or clan at the same time.
23/09/2021 1.0.0a

Server-Side Patch:

  1. Certain items will now have an aura when dropped. This mainly pertains to cards and rare equipment.
24/09/2021 1.0.1

Server-Side Patch:

  1. Nine Tails spawns in Payon Field 10 reduced from 60 to 20 to assist hunters in more safely reaching the job change location. Nine Tails spawns increased in Payon Field 11 from 0 to 20 (Eddga Map).
  2. Reduced the experience granted by many Undead monsters by 10% as their movement speed and susceptibility to fire damage makes them a little too trivial to kill.
  3. Removed a headgear NPC that is not appropriate for this episode.
  4. Golden Mace Clan's +1 Luk bonus has been changed to +1 Vit to better match general builds of healers and support characters.
  5. Party leaders should be able to switch leaders no matter which map they are on.

Client-Side Patch:

  1. You can now select Improve Concentration by skill level.
  2. Navigation has been completely updated with new mob spawns reflected. You can search for mobs and now accurately see which mobs spawn on which maps.
25/09/2021 1.0.1b

Client-Side Patch:

  1. Small patch to correct icon description for Golden Mace Clan buff icon.
25/09/2021 1.0.1c

Server-Side Patch:

  1. Added mapflags to restrict usage of RodEX (mail system) and banking system to towns only.
  2. Allowed all overworld maps to permit "/memo" by Acolytes. Note dungeons and some other indoor maps still have the same restrictions for memorization.
26/09/2021 1.0.1d

Server-Side Patch:

  1. Decreased the experience gain of Evil Druids, Ghouls, and Wraiths slightly.
  2. Reduced number of spawns of certain mobs in the map 'gl_church'.
  3. Reduced the defense of Owl Dukes and Owl Barons slightly.

Client-Side Patch:

  1. Removed evolution UI options from the Cute Pet System.

[Category:Server Information]]