Jump to content

Oathkeeper

Administrators
  • Posts

    10
  • Joined

  • Last visited

  • Days Won

    1

Oathkeeper last won the day on September 21

Oathkeeper had the most liked content!

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Oathkeeper's Achievements

Apprentice

Apprentice (3/14)

  • One Month Later
  • First Post
  • Conversation Starter
  • Week One Done

Recent Badges

1

Reputation

  1. You will be able to enter the map server (game) in about 8 hours from now.
  2. Oathkeeper

    OBT Entries

    Please use this thread to enter here on the forums. You may also place your entry on Discord. OBT rewards will be given to any player who reaches Base Level 40 by the end of the Open Beta Test period that will conclude on September 18th. Only one entry will be allowed per person though you can assign the prize to any account that you own once we launch. To prove you have reached Base Level 40, you will need to take a screenshot of your character at level 40 or above, making sure to display your level and name, and post it in the OBT Entry channel here in Discord or the OBT Entry post on the forums. No entries will be accepted after September 18, 2021 at 11:59PM Pacific ( GMT -8 ), so please post your entries as soon as you hit 40 or before the designated event deadline.
  3. OBT INFORMATION The OBT phase will begin on September 16, 2021 at 5:00PM Pacific ( GMT - 8 ) and will continue through September 18, 2021 at 8:00PM Pacific ( GMT - 8 ) The game client download will be made available by September 15, 2021 at 5:00PM Pacific ( GMT - 8 ) You may already register your game account at OathRO Registration Page OBT EVENT RULES OBT rewards will be given to any player who reaches Base Level 40 by the end of the Open Beta Test period that will conclude on September 18th. Only one entry will be allowed per person though you can assign the prize to any account that you own once we launch. To prove you have reached Base Level 40, you will need to take a screenshot of your character at level 40 or above, making sure to display your level and name, and post it in the OBT Entry channel here in Discord or the OBT Entry post on the forums. No entries will be accepted after September 18, 2021 at 11:59PM Pacific ( GMT -8 ), so please post your entries as soon as you hit 40 or before the designated event deadline. OBT PRIZES FIVE GRAND PRIZE WINNERS Five grand prize winners will be randomly selected from entrants and will be awarded a cash prize of US $100. This prize may be received through Paypal, Cryptocurrency, or through another equivalent means. ALL ENTRANT PRIZE Any entrant who meets the criteria of the event will receive an OBT Tester box containing the following: 5 Battle Manuals (Grants 50% increased experience for 30 minutes) 5 Job Manuals (Grants 50% increased job experience for 30 minutes) 3 High Efficiency Bubble Gum (Grants 100% increased drop rate for 30 minutes) 1 Dead Branch Box (Contains 10 Dead Branches) 1 Old Blue Box
  4. I'm originally from Oregon, so nice to meet another person from the west coast! I look forward to seeing you in game 🙂
  5. Greetings, I am Richard, but in OathRO I will go by the name Oathkeeper! I started this server to fill a low rate niche. But more than that, I created the server to be a better version of RO than 99% of the servers out there. Of course there are some very successful and fun private servers, but my approach with OathRO is to modernize the feel of the game while maintaining the core foundation of what RO is to me and others. That is, it is a game that many of us feel nostalgic about and I want to bring back that nostalgia, while modernizing some aspects of the game. Anyway, you'll get to know me soon enough. Welcome to OathRO!
  6. Rebalancing the Monster Database As a personal note, I have been playing Ragnarok Online off and on since 2004. The game has had many iterations in the past 15 years and unfortunately, the game has suffered from balancing issues when considering monsters and how rewarding they are for players. Both official and private servers suffer from balancing issues when it comes to monsters. This results in a large library of monsters in which only a select few are viable leveling options. The Current Situation Ragnarok Online has evolved into a system where less than 10% of the mobs in the database are considered when players are leveling. However, to demonstrate the correlation between risk and reward, I reviewed the experience granted by killing each monster and its difficulty. The difficulty rating was generated by reviewing the following stats and applying weightings to those stats. While I will not dive into the specific weightings as I feel that is a proprietary component of OathRO, I will outline which monster stats were considered when calculating difficulty. Namely: Hit Points Average Attack (Average of the Lower and Upper Bounds) Defense and Magic Defense Flee Rating of the Monster Hit Rating of the Monster Aggresiveness Special and Damaging Skills Attack Speed Movement Speed The culmination of these factors resulted in a scatter plot showing a comparison between experience (reward) and difficulty rating (risk). The following chart is the output of the analysis performed. As shown in the chart above, the variance of some mobs in terms of difficulty is vastly different from the general trendline of where one might expect them to be given the amount of experience they give. For instance, Mimics have a difficulty rating of about 17.5k, but originally only gave 165 experience per kill. Other mobs such as Hunter Flies and Ridewords are egregious offenders of this difficulty versus experience mismatch. There are also offenders that provide substantial experience yet are trivial compared to other mobs with similar experience rewards. For instance, Kahos give about 4,000 experience per kill and have a difficulty rating of about 15,000. Comparatively, Stings give about the same experience, yet have a difficulty rating of 43,400. While there are other factors to consider such as the fact that Stings are regularly killed by hunters given that hunter's ability to trap them, other classes would be completely outmatched given the high hit and attack of Stings. At the very least, the experience should be correlated with that level of difficulty. The OathRO Rebalance One goal at OathRO is to provide a sense of balance that is not seen in any other server. In order to do this, each mob has been adjusted, when necessary, to bring their difficulty in line with their experience granted or to adjust the experience granted to match their difficulty. There were two processes used in making these adjustments: Relative to the monster's level, stats such as HP, Attack, Hit, Flee, Defense, Attack Speed, and movement speed were adjusted to bring difficulty more in-line with other mobs of similar levels. To provide enough mobs at various experience ranges, some mobs have had a boost to their experience in combination with changes to stats to give players a large array of options when leveling. Mobs are now more competitive with one another and players can choose to kill monsters based on their preference instead of being pigeonholed by a few mobs. Players with skillful play, such as mages using firewall and fire bolt to kill Clocks, will find similar experience rewards as before, but now there will be many more options for players to pursue to add variety to their game experience. The culmination of the work done to rebalance the game has resulted in the following new graph. This rebalancing effort truly makes OathRO unique within the Ragnarok Online private server community. We will continue to strive to give the players more options going forward that use 100% of the game's potential. As with any task, our work is never finished and additional tuning will be required from time to time based on other factors that cannot be easily quantified by the variables considered in this process. We hope these changes improve the overall enjoyment factor of OathRO!
  7. The Open Beta Phase will begin on September 16, 2021 and will continue through September 18, 2021. We encourage you to join the fun and invite your friends to experience the server and play test OathRO. We will be rewarding players with a gift for participating that will be announced later. Also, given the open beta is a time to test the game, we will be having frequent events for community building and fun. Play alongside our staff and help us add the final touches to the game before official launch. More information about the Open Beta Test can be found here.
  8. Server alpha will be completed on September 13, 2021 and we will then transition into our open beta phase. The Alpha Phase was a challenge to our team as we needed to retroactively revert much of the code back to an Episode 3 state. Some NPCs and scripts had to be rewritten, but we are confident that we have successfully brought the game back to its roots. Additionally, the adjustments to the experience system, which can be seen on the Balancing Changes page were made and will be tested throughout the Open Beta Phase. We will be inviting beta testers to share their thoughts about this system while getting to know the community on our Discord and forums. The Open Beta Phase will begin on September 16, 2021 and will continue through September 18, 2021. Please read more about it here!
  9. until
    The OathRO official beta test will commence on September 16, 2021 at 5:00PM Pacific ( GMT - 8 ) The OBT will continue for a period of two days until September 18, 2021 at 8:00PM Pacific ( GMT - 8 ) Players wishing to participate in the open beta can create a new game account on September 15, 2021 starting at 12:01AM Pacific ( GMT - 8 ) The OBT is expected to run for two days. OBT participant gifts will be announced at a later date. We hope to see you there!
×
×
  • Create New...